Category Archives: iPhone

Ditching Titanium

Back in March, I posted my Thoughts on Titanium, which we were using at the time to develop Texas State’s iPhone application. Since that time, we’ve become increasingly frustrated with the system, and have finally decided to leave it behind and rewrite the application in a combination of native Objective C code and HTML/CSS/Javascript.
This isn’t [...]

Why the iPhone is the Best Camera Ever

Back in the early days of digital cameras, I bought a Kodak DC220 camera. By today’s standards, this camera is wholly unremarkable: 1MP resolution, 2x optical zoom, and a funny shape. But it had one feature that stood out, and which modern cameras entirely lack: a scripting language. Anybody with a modicum of technical acumen [...]

Texas State iPhone App Released

At long last, the official Texas State University iPhone App is released!
The team brainstormed and prototyped the original version as a learning exercise at the beginning of the year, but once Marketing got wind of it, it quickly became a high-priority project. I’m really proud of my crew, who have all stepped up and contributed [...]

Brief Thoughts on the iPad

I’ve had intermittent access to an iPad for about two weeks now through work, and finally feel like I have a grasp on what it is, what it’s good at, and what it lacks.
First off, the iPad doesn’t do everything. It’s not a full-on replacement for a computer. In fact, you can’t even get it [...]

Thoughts on Titanium

A couple months back, my team at work started working with Appcelerator’s Titanium, an open-source system for developing iPhone applications that, instead of requiring one to learn Objective C, wrapped up the iPhone APIs so that they could be accessed from familiar web languages.
The version that was current at that time made it very easy [...]