Tabletop Roleplaying: The Nerdiest Post of the Year

A few weeks back, Liam and I were up in Austin to bring a sick iMac in to the Apple store. After having spent an hour driving up and facing a similar return trip, it seemed silly not to poke around town a bit more before returning. I thought for a bit about what was inexpensive, close by, and would be fun for both of us, and hit upon The Dragon’s Lair, a wonderful games & comics shop that I enjoyed visiting periodically during the time I worked in Austin. The store had moved to a new location since I was there last, but my GPS was fortunately more up-to-date than I was, and brought us directly to the new front door.

Having never been to a store like this, Liam’s eyes bugged out as he surveyed the wealth of comics, games, books, toys and miniatures. He immediately latched on to an immense Heroscape setup, created with the combined parts from several hundred dollars worth of kits, and peppered the players with questions about how the game worked. As Liam learned the intricacies of plastic figure combat on plastic tessellated hex terrain, I wandered over to the section of Role Playing Game books.

Role Playing Games are (for those of you who actually had dates in high school) essentially games where you take on an alter ego and proceed through a series of adventures as this in-game persona. The games are run by a “Game Master” who is responsible for describing the game world and what’s going on therein, while the players tell the GM what they want their characters to do.  There’s often a lot of rolling of funny-shaped dice and consulting of tables of numbers approximately seven times more complicated than those used to get Apollo 11 to the moon. There are a truly astounding number of these game systems, specializing in every sort of adventure from time travel to exploring dungeons to being a spy to werewolf vs. vampire battles. The most popular, however, are Dungeons & Dragons and GURPS.

I had recently read Wil Wheaton’s series of posts about running a Dungeons & Dragons campaign for his teenage son and his friends. (Wil Wheaton, for those of you who don’t know a Dalek from a dilithium crystal, played Wesley Crusher on Star Trek: The Next Generation, and has subsequently grown into a fine writer.) Wil waxes eloquent about the fun that they had together playing the game, working together to essentially tell an adventure story together. (Note to grammarians: yes, I split the infinitive. Bite me.) Since I’m always looking for ways to engage with the kids, I thought that one of these Role Playing Games might be worth learning about and trying out together.

After spending a happy 90 minutes poking around the store, watching various games-in-progress, and (inevitably) buying a bit of candy, we headed back home. En route, I asked Liam if he’d be interested in playing an RPG together, to which he responded with an enthusiastic affirmative. I did some searching around on the Internet and asked a few friends for their input, and eventually decided to try running a game using GURPS. While it’s a bit more rules-heavy than D&D, it had two advantages that were compelling: 1. It can be used to run adventures of any sort, not just the swords, orcs, and dragons stuff that D&D focuses on. 2. There’s a “GURPS Lite” book that has enough information to run a basic game and which can be downloaded for free — an important consideration since I wasn’t yet sure what level of appeal this would have for my crew.

I had hoped that there might be a decent premade adventure that I could use for our introductory session, but I had no luck finding something that really fit the bill. Instead, I spent a couple hours designing a small dungeon crawl that would provide opportunities for exploration, combat, a bit of acrobatics, and some diplomacy, and which was small enough in scale that we could complete it in one session. I also found an invaluable tool called GURPS Character Sheet which streamlines character creation by doing most of the number-crunching for you.

Since I knew from my preadolescent time with D&D that these sorts of games are more fun with more people, I enlisted my oft-times partner-in-crime Jason Young to come down and play with us. Maggie and Abigail  jumped in as well, so Saturday morning found the five of us gathered around our big table with two laptops, a pile of paper and post-its, and an improvised Game Master’s screen made from scrap cardboard I pulled from the recycling bin and cut up.

Liam created a big, dumb stalwart fighter character with a terrible temper and impulse control problems named Spiritman. Abigail’s character was Esme, a nimble archer. With a bit of help, Maggie created Zoey, a Barbie-pretty sword-wielding elf. And Jason created Gront, a gruff but loyal dwarf he roleplayed with relish.

The adventurers began by stocking up on supplies at the local general store. Because Abigail had chosen a “fear of crowds” disadvantage for her character, I told her that she had to stay at the edge of the town and wouldn’t let her talk while the other players bought the gear. (Disadvantages such as these allow one to improve your characters in other ways, but can be awfully inconvenient at times!) They then ventured into a nearby cave the mayor of the town had comissioned them to explore as part of a land survey.

The cave, as they eventually discovered, was the mostly-abandoned lair of a group of bandits that had operated out of the area in years previous. I had spent a fair bit of time thinking about how such a place would be laid out, so was quite gratified when, as they explored the corridors, Jason/Gront wondered aloud “What is this place? It’s obviously not just a cave. It seems to be designed to be very defensible.”

As they made their way through the darkened halls (lit by a throwing axe wrapped up in branches from a bush and set aflame, since they had forgotten to buy torches), the party tripped over traps, discovered secret corridors, and fought with a brace of rats that had taken up residence in the abandoned Great Hall, stopping only for the occasional real-life bathroom or homemade pizza break.

The interesting thing to me about tabletop RPGs, and the reason that people still play them in the era of World of Warcraft and its ilk, is the unparalleled flexibility one has with a human being running the game. At one point, several of the players’ characters had fallen into a pit that was just a bit too tall for them to climb out of. Having forgotten to put rope on their shopping list, they resorted to stripping the leather pants from one of their characters and using them to extend their reaches and help each other up. It was a very clever solution which wouldn’t have been possible in a computer game, but which I was able to handle on the fly without difficulty. (The dwarf lost his grip and fell, getting a bit banged up when he crashed to the floor below, but everyone else managed the ascent without difficulty.)

After making their way through much of the redoubt, the players came upon the former leader of the cutpurses that used to operate there, now an old recluse who rarely ventured out from his dusty underground domain. Because of his extreme loneliness, he forbade their leaving unless they agreed to come live there and keep him company. The party had the opportunity to fight him, to lie and say they would return, or to agree to move in and make that their base of operations for future adventures. Somewhat to my surprise, they overcame their enthusiasm for battle and agreed to report back to the mayor with a fabricated story about the dangers of the cave and to return to live there.

After misleading the mayor, we wrapped up for the day, six hours after we started. Maggie wandered off a few hours into the session, but Liam, Abigail and Jason all had a great time (as did I). Getting to do something that involved with the kids was delightful, and I was really pleased to see that it held their interest so well while putting their creative thinking (and occasionally their math skills) to the test. They are both enthusiastic about playing some more; Liam especially has already been asking me to put together another adventure for them. So, from a parenting point of view, I count it a solid success.

As a gamer, I did find GURPS a little bit cumbersome, but not too bad given the degree of flexibility it provides. For our next go-round, I think I will go ahead and purchase the basic books and a GM screen, which provides ready access to many of the tables and calculations one uses in play. I’m a bit torn on whether to create more adventures from scratch, or whether to try to repurpose something from a D&D module or another source. (Converting such things to the GURPS ruleset is a bit of work, but not generally too bad.)

And as people who like to build stuff, Jason and I are both intrigued by the possibilities of casting our own miniature characters and dungeon pieces from plaster and lead. (We used post-it notes and graph paper for this first session — functional, but not the height of gaming panache.) The one thing that gives me pause here is that this has the potential to be a terrifically time-consuming hobby. But if I can be spending that time happily and productively engaged with my family, I’d say it’s well worth the investment, even if it does mean I add yet another chapter to the already overlong tome of my nerdiness.

Bibliofile Going Gentle Into That Good Night

I just sadly posted this to Bibliofile, the reading log application I’ve had up for several years now:

Well, folks, it’s time for some sad news. Bibliofile is going away on April 4, 2009.

The reasons for this are various. I created Bibliofile because I wanted to learn Ruby on Rails. Rails, however, has advanced at a dramatic clip, and updating this app to work with the current version would take more time and effort than I can spare. Since my web hosting company is moving me to a new host that doesn’t support the old version of rails any longer, I’m afraid it’s time to shut the doors.

There are several good services out there that have already implemented many of the features that I wanted to add here, but could never find the time. Notably, Goodreads and weRead do all of what Bibliofile does, and add a bevy of other nice features as well.

What about your data? A good question! You can already grab it in XML form from the RSS feeds that bibliofile provides. (See the “Share” section.) If you’d like a comma-delimited version to import into Goodreads, let me know — I’ll be happy to arrange to export your data in that format for you.

This is a hard decision for me, but given how limited my time is, I feel that it’s the right one. Thanks for your enthusiasm and support over the past few years! Seeing other people use and enjoy Bibliofile has been, by far, the best part of this little adventure. Godspeed to you all, and keep reading!

Sean

Spring Break 2009

We’ve had a pretty quiet spring break. I’ve been working half days, since the University doesn’t give us proper time off, and have been enjoying the extra time with the family. The big event of the week was a trip to Sea World. (The best time to go in Texas is probably right now, as it’s warm, but not yet blazing hot.)

Here’s a bit of video from the trip:

Wire Tree Prototype

Several months ago I was out in Wimberley, visiting my favorite hill country art gallery, and stumbled upon a huge, lovely tree sculpture made of wire. I was so impressed with the piece that I immediately decided to learn to make something similar myself. So yesterday, I picked up a dollar worth of florist’s wire and found this article. Thus armed, I embarked on my first attempt to prove Joyce Kilmer wrong.

An hour of fooling around with wire and my leatherman in the front yard yielded this:

Tree and Me

Lone Tree

Altogether, a credible first attempt, I think. A few things I learned along the way:

  • Green wire makes everything look like a cactus.
  • While tree roots are, in fact, as extensive as the branch systems, they’re usually below ground. Thus, using only 1/3 of the length for roots makes more sense than 1/2.
  • Modeling the upper branches is hard once the lower ones are done. Next time I’ll experiment with working from the top down instead of the bottom up.
  • Leatherman tools are awesome.
Posted in Art

From the Mixed Up Files of Mr. John Rogers

This earned a tea-snort from me this morning:

There are two novels that can change a bookish fourteen-year old’s life: The Lord of the Rings and Atlas Shrugged. One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world. The other, of course, involves orcs.

Thanks, Kung Fu Monkey.

Situational Awareness

I’ve long been fascinated by the prospect of wearable computing devices. Having ubiquitous access to information — movie times, news stories, restaurant reviews, product information, word definitions, novels, friends’ locations — seems like such a compelling idea that any talk of such things rivets me. As cellular phones have become more powerful and capable, they’ve become the de facto way for lots of people to access that information. I’m not much of a cell phone fan, but do feel like a comparative dullard when I don’t have an iPod Touch in my pocket.

Thus, MIT’s “Sixth Sense” system seems to me the most drool-worthy bit of technology I’ve seen in a long time. By combining a camera, a cell phone, and a small projector, they’re creating a smart system that watches what’s going on around you and spontaneously provides contextual information. Hold up a plane ticket, and it projects the flight’s status right on the ticket. Walk up to someone, and it recognizes the person’s face and provides name cues and information on that person’s interests. Hold up your fingers in the shape of a frame and it snaps a photo. It’s fascinating stuff, and is nicely demonstrated in this presentation from the 2009 TED conference, which makes me want to move to Boston and apply for admission at MIT.

The Man Who Makes Sing…Awesome

A couple weeks ago, Kathy and I went up to Baylor University in Waco for their annual Sing event, a four-hour long song and dance revue. The show was, as always, terrific. The best part for me, however, is the post-performance debrief with my friends Jason Young and Barry Brake, who are integral parts of the event, having long been key figures in selecting, arranging, and performing (in the pit band) the music that makes up the show. This year, the Baylor newspaper published an excellent article on Jason that captures nicely what a labor of love the show is for him. (They did omit the fact that he also builds a number of large-scale props for the various acts.)

It’s great to see these guys doing something they so clearly love, and to be able to so directly enjoy the fruits of their labors.

UPDATE: for those of you wondering about Sing, here’s a good overview of this year’s acts and a nice photo gallery.

New Gig: O’Malarkey

The Patio Boys, the band with which I’ve been playing for several years, has gone on hiatus for the moment, leaving a big eighth-note shaped hole in my life. I have, however, been sitting in on an Irish Session at a nearby coffee shop for a couple of months, which has led to an invitation to join up with O’Malarkey, a local group that I’ve enjoyed listening to for a number of years.

O’Malarkey focuses on Irish music and plays various places around the San Marcos/Austin/Wimberley area. The shows are high-energy and a lot of fun, and I’m delighted to get to be a part of the musical goings-on. In order to make it easy for folks to keep up with the band, I’ve registered www.omalarkey.com and pointed it to a Facebook page I’ve created. (I plan to get something more comprehensive up eventually, but this seemed a good start.)

Here are a few of the upcoming public shows. Stop on by for one (or all)!

  • San Marcos Public Library, March 10, 7:00pm-8:00pm
  • St. Patrick’s Day Concert & Potluck, 7A Resort, Wimberley, March 14, 7:00pm-9:00pm (times tentative)
  • Fiddler’s Hearth, Austin, April 4, 9:00pm-11:00pm (I won’t be able to be at this one, as the family already had plans for that night. I hope we play there again, as it looks like a great venue.)

Attack of the Meme: 25 Things

Over on Facebook, there’s a rash of “25 Things About Me” posts going around. While I’m usually reluctant to wax that narcissistic, I do secretly love to pollute the air with self-centered ramblings as much as the next guy. (Plus, several people have now tagged me in their 25 Things lists.) So, if you’ll indulge me for a few minutes, here are “25 random things, facts, habits, or goals about [me].”

  1. I’m not a particularly good musician. My sole gift is that I have a good ear, which makes it pretty easy to pick up new instruments and to play along with other people. I have not, however, ever been disciplined enough to get excellent at anything musical.
  2. I have eaten rattlesnake, squirrel, cactus, beaver, alligator and elk. All on a single pizza. The part about the pizza is a lie.
  3. My favorite toy when I was young was the paper feed mechanism from a Xerox machine I had pulled out of a dumpster behind my Mom’s office.
  4. I once sang for a crowd of hundreds of people wearing only a towel. (Well, with boxers underneath.)
  5. There is a spot on my head that doesn’t grow hair because of a fight my brother and I once had. (He is now among my closest friends.)
  6. I often struggle with my faith, and have a measure of envy for my friends to whom it comes easily.
  7. I have worked variously as a house cleaner, a cellist, a driver, a math tutor, a writer, an ice cream cone maker, a bass player, an actor, a computer game programmer, a singer, a recording engineer, and a theater lighting tech.
  8. I have a tremendously smart and talented bunch of friends of whom I am often in considerable awe. Some of those friendships are now numbered in decades — a fact that brings me no end of pleasure.
  9. I’m occasionally tempted to get Leviticus 19:28 tattooed on my arm. (You’ll have to look it up.)
  10. The time in my life I was the most viscerally frightened was when standing on top of a telephone pole, getting ready to leap to a trapeze on a ropes course. Even with all the safety gear, I find heights utterly unnerving.
  11. There is no doubt in my mind that marriage has made me a better person.
  12. I don’t have an ideal job, because there are too many things I’m interested in and would love to spend time doing: photography, writing, humanitarian work, music, building kinetic sculptures, being a Mythbuster, and even a bit of computer work (which is what pays the bills now).
  13. I am profoundly grateful that I don’t always get what I deserve.
  14. I have a (sometimes annoying) habit of trying to turn nearly everything I touch into a musical instrument in some way.
  15. I think it’s so fascinating to see how each of our kids turns out that I have a hard time understanding parents who drive their children to succeed in one specific way.
  16. I’m unusually sensitive to noise, and often shut down after about 10 minutes in a noisy place.
  17. I love physics, and have read textbooks on the subject for fun. The dance of creation is a thing of amazing, baffling, hypnotic beauty to me.
  18. I read The Lord of the Rings trilogy for the first time when I was about 10. It was a great story, but I found it hard enough going that I was secretly disappointed that my dad didn’t throw a party for me when I finished the first volume.
  19. I have a terrible memory for personal details, dates, names, etc. As a result, I completely forgot my own birthday one year.
  20. When I was 9 years old, I believed that everyone around me was an alien and that, as the only human, I was the subject of an elaborate experiment. (Self-important little blighter, wasn’t I?)
  21. In spite of various friends’ efforts, I’ve never developed an appreciation for distilled spirits. They all taste like cough medicine to me.
  22. I currently have over 15 kinds of hot pepper sauce in my kitchen, some of which stand a good chance of killing you if tasted undiluted. (Blair’s Sudden Death Sauce: 500,000 scoville units. Compare to Tabasco’s 2,500.)
  23. I’m disappointed that Esperanto never caught on.
  24. I fractured my coccyx about 15 years ago while sliding down a hillside on a piece of cardboard and encountering a sprinkler head. Because the break healed oddly, I can’t comfortably sit in one position for more than about 10 minutes.
  25. I believe that 80’s music is not only the best music in human history, but it’s also the best music that it’s theoretically possible to produce in our space-time continuum. (Though when the LHC comes online again, all of that may change.)

2008 In Books

Last year, I read 35 books, totalling 9,744 pages. This is the most books I’ve read in a year since I’ve started keeping track, but not, by any means, the largest number of pages. (No Atlas Shrugged, War and Peace or anything else of the epic sort this year, apparently.)

A few personal highlights from my reading:

  • Me Talk Pretty One Day: I’ve been hearing David Sedaris on This American Life for ages, but finally read some of his work for the first time this year. He is as delightfully droll in print as on the radio, though his comic timing still makes the audio versions a special delight.
  • The Reason for God: Belief in an Age of Skepticism: My first exposure to Tim Keller, this is a terrific work of Christian apologetics written for the lay person. Keller does a creditable job of laying out the intellectual objections to faith and addressing them clearly and well.
  • The 21 Balloons: I had fond memories of a book about Krakatoa and hot air balloons that a teacher  read to our elementary school class. I’d never been able to remember what the book was until, lo and behold, Liam started telling me about the same book his teacher was reading to him! I immediately recognized it, and was delighted to get to go back and read this one over again. Great fun!
  • Wisdom & Innocence: A Life of G.K. Chesterton: My good friend and brother in law Jeff Adams recommended this. I’m no particular fan of biographies, so the fact that I enjoyed this a great deal is some measure of how good it is. (Temper that with the fact that I am a big fan of Chesterton, however.)
  • Soon I Will Be Invincible: A fun and novel (!) take on the superhero genre. All the standard tropes are there, but recast in such a way as to make the characters human, three-dimensional and plausible. A most enjoyable romp.
  • Chocolate Chip Cookie Murder, So B. It, Hoot: Abigail has been reading voraciously this year, and recommended several books to me. Fortunately, she has good taste in young people’s literature, so it was a joy to get to read some of the things she had enjoyed and share those pleasures with her.
  • Longitude: A well-written account of the history of navigation and the major figures therein. The details of John Harrison’s work on various timepieces were made especially enjoyable for me by the fact that we had seen several of them at Greenwich back in 2005.
  • Little Brother: Cory Doctorow’s latest fiction, a novel for young people that revolves around a protagonist who discovers serious governmental abuse of power and goes about exposing it. A good, 1984-esque cautionary tale for our time.
  • The Irresistible Revolution: Living as an Ordinary Radical: Fascinating and moving book. Equal part reflections and anecdotes on what it means to live according to the fundamentals of the Christian faith.
  • Alcatraz Versus the Evil Librarians: Wonderfully entertaining start to a new series of fantasy novels for young people. Highly recommended if you’ve run out of Harry Potter books to read. I’m waiting eagerly for the next installment.

If you’ve read anything especially wonderful this year, I’d love to hear about it!